According to industry sources, GameStop holds approximately 80% of the used video game retail market. Its success in the preowned category has helped differentiate the company from its retail peers and generate excess economic profits throughout most Read more
GameStop has differentiated itself as the one-stop shop for used video games, with a commanding 80% share of the used video game market.
By selling products from all video game vendors, GameStop's fortunes are tied to the video game industry as a whole, rather than to any specific vendor. GameStop is poised to continue growing with the market.
GameStop has very successfully leveraged its large customer base and loyalty program to develop nontraditional categories, such as digital and mobile. Read more
Faster Internet speeds and bandwidth cap limits will make it easy for customers to download games directly from home.
Digital downloads could force higher used game prices, since customers will be less willing to trade in games if they hold nontransferable digital content.
The growth of alternative digital platforms such as PC, mobile, online, and cloud may take away share from the console platforms. Read more
We assign GameStop a standard stewardship rating. We credit management for learning from the mistakes of other brick-and-mortar stores and think it has done a decent job at adjusting to the rapidly changing industry landscape. Over the past few years, Read more
With more than 6,000 stores across North America, Europe, and Australia, GameStop is the world's largest retailer of video game products such as video game hardware, software, Read more